Dec 13, 2007, 08:26 AM // 08:26
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#1
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Ascalonian Squire
Join Date: Dec 2006
Profession: Me/Rt
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Mesmer -GENERIC- DPS Build
Ok so i keep reading ppl whining cuz mesmer isn't effective as other classes because primary attribute is useless and they can't dps etc. etc. so since I'm using a build with an insane dps i'm gonna show it just trying to shut up ppl who keep saying mesmer sucks. Plz if u are already thinking "wtf mesmer can't dps they suck suck suck necro is the way" without even bothering loooking at the build plz don't answer.
Requirements: there is only one requirement and it is a (very) little bit of brain and skill, only a little.
Mesmer/ritualist
16 Illusion, 13 Fast Casting
1. Splinter Weapon
2. Arcane Echo
3. Ebon Vanguard Assassin Support
4. Cry of Pain
5. Ether Nightmare
6. Auspicius Incantation
7. Signet of Illusions
8. Flesh Of My Flesh
yeah it's a damn soi + assassin build but splinter weapon is going to change things.
First when u engage mobs, use SoI + arcane echo and wait 1-2 seconds for enemies to take their final position in the field.
Send the assassin in the middle, then press Alt to see ur allies, target ur assassin and use splinter weapon on him, u need to be fast but it's not that difficult, i always use splinter weapon on him before he starts using fox fangs.
If u did everything right this will be a carnage, lots of "53" floating numbers, but don't stop using ur skills to enjoy the show ^^.
Use SoI again and send the second assassin, choose wisely where to send him, it really depends on the situation, sending the second in the same place it's not always the best choice.
Splinter weapon on the second assassin (like the first)
SoI+aspicius incantation+ether nightmare+cry of pain: I know there are better skills for auspicius incantation, but u really won't need a lot of energy managment, ether nightmare is a great dps skill -8 for 10 sec = 160 dmg to all foes in the area + 104 dmg Cry of Pain.
Usually lots of enemies are dead now and the ones still standing are not a threat, but if u need to keep fighting:
While u wait for ur assassin to recharge use splinter weapon on ur team mates (u will not see floating numbers but it still works), then repeat everything.
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If u play well enough the dps will be very very high and armor ignoring, if someone starts saying omg wtf SS >>>> well i suggest him to try this build, but even if SS is better u need ONE SS in ur team, so after u get ur SS brainless player this mesmer will be a very valuable choice.
there are other issues:
1. A ritu/mesmer won't do it better, only a mesmer can do it being this effective, so plz no "Other classes do it better" replies or "this is not a mesmer" replies, since only a mesmer can do it
2. Fast Casting will be useful a lot since u will keep spamming SoI and skills making things much faster, meaning ur primary attribute will be useful.
3. Flesh Of My Flesh + fast casting + SoI is great, faster then rez sig without wasting it, useful to bring immediately someone back.
4. ether nightmare and cry of pain are generic and optional,
u can bring everything else depending on the situation, usually ebon battle standard of wisdom is great.
Comments? suggestions? Flames?
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Dec 13, 2007, 09:06 AM // 09:06
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#2
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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Quote:
Originally Posted by Velo
If u play well enough the dps will be very very high and armor ignoring, if someone starts saying omg wtf SS >>>> well i suggest him to try this build, but even if SS is better u need ONE SS in ur team, so after u get ur SS brainless player this mesmer will be a very valuable choice.
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Define what is brainless about playing a Cursing necro whose elite is SS and what isn't brainless about your build?
While I feel that this might actually be a very good choice for the builds I LOVE running - the mesmer will be competing against either a Paragon or a Warrior for a slot on the team. Which, truth be told, is a battle that might be VERY hard to win!
Second of all - there is no Warmonger's on that list. Which means a second channeller in the team - or one of the skills needs to go! AEcho would be my first choice. Maybe Cry/Nightmare and that opens up even more options! It actually gives you the option to focus on what makes this build great - spreading SW on as many players as possible!
Third of all - a squishy with a massive hp loss due to runes. Seriously not a fan of this!
Plus the biggest downside to this - heroes can not run this.
But for those 5 people that might still PuG - a quite interesting build to consider!
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Dec 13, 2007, 10:43 AM // 10:43
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#3
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Jungle Guide
Join Date: Nov 2005
Profession: W/Mo
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Another SoI gimmick. Like if bringing SoI and whatever was the solution to the PVE suckiness of the mesmer.
So okay you deal impressive damage in the first 10 seconds of the battle. Then you suck for the rest of the battle due to the recharge of your skills additionnally increased by AIncantation. AI used on 10 energy skills is ridiculous e-management. Especially considering you have bunch of 10-15 energy skills. That means once your combo will be fired, you won't do anything good for the rest of the battle. You additionnally absolutely don't bring any form of support to your team apart damage. What paragons or necros do, being especially strong in damage reduction as well as giving very good DPS.
This build kills in NM, where the mobs drop like flies and you don't even have the time to use all your bar. And then? NM is doable with mending wammos.
Let's talk about Vainquishing or Urgoz HM. In which way are you an asset to your team exactly in such areas?
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Dec 13, 2007, 11:03 AM // 11:03
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#4
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Ascalonian Squire
Join Date: Dec 2006
Profession: Me/Rt
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it's not "only first 10 secs" since as i said u can still spam splinter weapon on ur assassin or teammates and that will keep up the pressure till ur skills recharges (usually 2 splinter weapon and then assassin is recharged).
I know AI used with ether nightmare seems ridiculous but it's enough to manage the energy u need to keep casting.
however ether nightmare and cry of pain are both optional skills, if u need to do more specific missions like Vainquishing or Urgoz HM bring what u need.
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Dec 13, 2007, 05:25 PM // 17:25
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#5
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Furnace Stoker
Join Date: Jun 2006
Location: Minnesota
Guild: Black Widows of Death
Profession: W/Mo
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Although in pve you may do well. I would think you may want a heal spell on your bar. Especially if your monk drops you have flesh of my flesh what happens if you use it? ½ your health is gone with no way to get it back yourself. Suggestion if your team has a ranger w/spirits or spirit pooper I would highly recommend [skill]mend body and soul[/skill] you also can save someone else with it since you will get max return on it.
Last edited by Painbringer; Dec 13, 2007 at 07:33 PM // 19:33..
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Dec 13, 2007, 06:23 PM // 18:23
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#6
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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"u", "ur", "cuz" ... right... that sets a mood.
Quote:
Originally Posted by Velo
1. A ritu/mesmer won't do it better, only a mesmer can do it being this effective, so plz no "Other classes do it better" replies or "this is not a mesmer" replies, since only a mesmer can do it
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explain
Quote:
Originally Posted by Velo
2. Fast Casting will be useful a lot since u will keep spamming SoI and skills making things much faster, meaning ur primary attribute will be useful.
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Or wasted. whatever you gain with fastcast will be lost because you need to prep it with SOI.
its 1,97 seconds wasted on soi recasts, basically, it equals to making each spell under SOI cast 0.65 seconds longer. it means that 1s spells cast in 1.2s instead.
Looks like they are being made less effective by having FC primary att.
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Dec 13, 2007, 06:45 PM // 18:45
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#7
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Ascalonian Squire
Join Date: Dec 2006
Profession: Me/Rt
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Quote:
Originally Posted by zwei2stein
explain
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Ritu can't do it because he can't max out illusion, and even if he have the necessary titles maxed up he can't rely on every signle skill being casted at attrbute lvl = 16, since lots of these topic end with "invert primary profession and the result is better" I just wanted to explain this build is nothing like that.
Quote:
Originally Posted by zwei2stein
Or wasted. whatever you gain with fastcast will be lost because you need to prep it with SOI.
its 1,97 seconds wasted on soi recasts, basically, it equals to making each spell under SOI cast 0.65 seconds longer. it means that 1s spells cast in 1.2s instead.
Looks like they are being made less effective by having FC primary att.
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right, so FC slows things down yeah....
I still for some strange reason understand what u are saying here (i think). I never said you will be able to use effective skills faster than other classes, just that FC is not a wasted attribute, since w/o fast casting this build would be way too slow and uneffective, fast casting makes this build useful and effective because you will be able to use effective skills at the same rate of other casters.
Again any other primary attrbute would be useless since you won't be able to run this build. I'm not saying that fast casting is the better attribute and is always useful in pve, I'm saying that to run this effective build you need to be a mesmer AND unlike other mesmer builds in this build fast casting is not a wasted attrbute, this resolves the common issue: "fast casting useless" that everyone points out (only for this build of course).
Last edited by Velo; Dec 13, 2007 at 06:48 PM // 18:48..
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Dec 14, 2007, 01:55 AM // 01:55
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#8
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Grotto Attendant
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Quote:
Originally Posted by Velo
1. Splinter Weapon
2. Arcane Echo
3. Ebon Vanguard Assassin Support
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For what it's worth, the bolded bit above makes this the most promising SoI/Vanguard Assassin build I've seen yet.
However, in it's nerfed state, splinter weapon on a couple of assassins is not quite going to do the trick DPS-wise.
See what happens if you use [skill]Mark of Pain[/skill] instead. That might supply adequate DPS, if you can get over the relatively slow rate of assassin summoning. It would also proc the knockdown on the assassin's palm strike. Then maybe add [skill]barbs[/skill] for taking out priority targets...
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Dec 14, 2007, 04:12 AM // 04:12
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#9
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Furnace Stoker
Join Date: Nov 2005
Guild: [CRFH]
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Hrrmn. That does have potential...
I'd probably be tempted to experiment with the following:
1. Mark of Pain
2. Arcane Echo
3. Ebon Vanguard Assassin Support
4. (Asura summon of choice)
5. Arcane Mimicry (assuming anyone has anything worth stealing)
6. Probably some form of energy management. Inspired Hex might be tempting if the enemy uses any. (especially if it's worth stealing)
7. Signet of Illusions
8. Sunspear Rebirth Signet
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Dec 14, 2007, 04:18 AM // 04:18
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#10
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Lion's Arch Merchant
Join Date: Sep 2006
Profession: Mo/
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@draxynnic:
u are missing SOI in there.....
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Actualy I tested and the build actualy does farely well
Gz
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